func void Init_Buttons(void)
{
		 		PORTA &= ~(1<<8);

}

func void CapteurOn()
{
	PORTA |= (1<<8);

}

func void CapteurOff()
{
	PORTA &= ~(1<<8);

}


Init_Buttons();
KILL button *
define button "Active Capteur","CapteurOn()"
define button "Deactive Capteur","CapteurOff()"
