Updated Display to Screen. Added ScreenComponents to simplify the use of the U8g2lib. Now showing IP on the screen.

This commit is contained in:
Yohan Boujon 2023-11-26 23:46:13 +01:00
parent c49073ece1
commit b5c01dc017
8 changed files with 289 additions and 35 deletions

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@ -1,16 +0,0 @@
#include "Display.hpp"
Display::Display()
{
_display = new U8G2_SSD1306_128X64_NONAME_F_HW_I2C(U8G2_R0,U8X8_PIN_NONE,SCL,SDA);
_display->begin();
}
void Display::loop()
{
_display->clearBuffer(); // clear the internal memory
_display->setFont(u8g2_font_ncenB08_tr); // choose a suitable font
_display->drawStr(0,10,"Hello World!"); // write something to the internal memory
_display->sendBuffer(); // transfer internal memory to the display
delay(1000);
}

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@ -1,10 +0,0 @@
#include <U8g2lib.h>
#include <Wire.h>
class Display {
public:
Display();
void loop();
private:
U8G2_SSD1306_128X64_NONAME_F_HW_I2C* _display;
};

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@ -0,0 +1,86 @@
#include "Screen.hpp"
#include <string.h>
#include <vector>
using namespace Display;
Screen::Screen()
{
_screen = new U8G2_SSD1306_128X64_NONAME_F_HW_I2C(U8G2_R0, U8X8_PIN_NONE, SCL, SDA);
_screen->begin();
_width = _screen->getDisplayWidth();
_height = _screen->getDisplayHeight();
}
Screen::~Screen()
{
}
void Screen::Setup(uint8_t *font)
{
_font = font;
_screen->setFont(_font);
// Static Components
connectingWindow.Add(TextBox("connect",StyleWidth::CENTERED, U8G2_BTN_BW0));
connectedWindow.Add({TextBox("Connected to Wi-Fi !", StyleWidth::LEFT, U8G2_BTN_BW0),
TextBox("IP address: ", StyleWidth::LEFT, U8G2_BTN_BW0),
TextBox("addr", StyleWidth::CENTERED, U8G2_BTN_BW0)});
}
uint16_t Screen::setupHeader(const uint16_t w_padding, const uint16_t h_padding)
{
_screen->setFont(u8g2_font_helvB08_tr);
// calculating y position
const uint16_t y = FONT_SIZE + ((w_padding + 1) * 2);
_screen->drawButtonUTF8(w_padding, y, U8G2_BTN_INV, _screen->getDisplayWidth(), h_padding, w_padding, "Clover Setup");
return y;
}
void Screen::connecting(uint8_t state)
{
const size_t connectSize(16);
char connectText[connectSize];
// Connecting dot dot dot (depending on state)
strncpy(connectText, "Connecting", connectSize);
for (uint8_t i = 0; i < state; i++)
strncat(connectText, ".", connectSize);
// Displaying connecting text and setup bar.
_screen->clearBuffer();
const auto setupPadding = setupHeader();
// Reactive Component
connectingWindow.Update(0,connectText);
// Displaying
connectingWindow.Display(StyleHeight::CENTERED, setupPadding);
_screen->sendBuffer();
}
void Screen::connected(const char *ipaddress)
{
// Displaying connecting text and setup bar.
_screen->clearBuffer();
const auto setupPadding = setupHeader();
// Reactive Component
connectedWindow.Update(2,ipaddress);
// Displaying
connectedWindow.Display(StyleHeight::CENTERED, setupPadding+5);
_screen->sendBuffer();
}
void Screen::loop()
{
_screen->clearBuffer(); // clear the internal memory
_screen->setFont(_font);
_screen->drawStr(0, 10, "Hello World!"); // write something to the internal memory
_screen->sendBuffer(); // transfer internal memory to the display
delay(1000);
}
uint16_t Screen::getHeight() { return _height; }
uint16_t Screen::getWidth() { return _width; }
U8G2_SSD1306_128X64_NONAME_F_HW_I2C &Screen::getScreen() { return *_screen; }
uint16_t Screen::getTextWidth(const char *str) { return _screen->getStrWidth(str); }

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@ -0,0 +1,53 @@
#ifndef _HEADER_SCREEN
#define _HEADER_SCREEN
#include <U8g2lib.h>
#include <Wire.h>
#include "ScreenComponents.hpp"
namespace Display
{
constexpr uint8_t FONT_SIZE=8;
class Screen
{
public:
// Singleton
static Screen &GetInstance()
{
static Screen instance;
return instance;
}
// Public functions
void Setup(uint8_t *font);
void connecting(uint8_t state = 0);
void connected(const char *ipaddress);
void loop();
// Getters
uint16_t getHeight();
uint16_t getWidth();
U8G2_SSD1306_128X64_NONAME_F_HW_I2C& getScreen();
uint16_t getTextWidth(const char * str);
private:
// Singleton
Screen();
~Screen();
Screen(const Screen &) = delete;
Screen &operator=(const Screen &) = delete;
// Fonctions
uint16_t setupHeader(const uint16_t w_padding = 2, const uint16_t h_padding = 5);
// Variables
U8G2_SSD1306_128X64_NONAME_F_HW_I2C *_screen;
uint8_t *_font;
uint16_t _width;
uint16_t _height;
// Static Components
Components connectingWindow;
Components connectedWindow;
};
}
#endif //_HEADER_SCREEN

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@ -0,0 +1,82 @@
#include "ScreenComponents.hpp"
#include "Screen.hpp"
#include <U8g2lib.h>
using namespace Display;
Components::Components()
{
}
void Components::Add(TextBox box)
{
_boxes.push_back(box);
}
void Components::Add(std::vector<TextBox> boxes)
{
for (auto box : boxes)
{
_boxes.push_back(box);
}
}
void Components::Update(size_t index, String text)
{
_boxes[index].updateString(text);
}
void Components::Display(StyleHeight sh, uint16_t offset)
{
const auto totalTextSize = _boxes.size() * FONT_SIZE;
const auto centeredOffset = (Screen::GetInstance().getHeight() - totalTextSize) - offset;
for (size_t i = 0; i < _boxes.size(); i++)
{
switch (sh)
{
case StyleHeight::TOP:
Screen::GetInstance().getScreen().drawButtonUTF8(_boxes[i].getX(), (i * FONT_SIZE) + offset, _boxes[i].getStyle(), _boxes[i].getTextWidth(), 0, 0, _boxes[i].getString());
break;
case StyleHeight::CENTERED:
Screen::GetInstance().getScreen().drawButtonUTF8(_boxes[i].getX(), ((centeredOffset / 2) + i * FONT_SIZE) + offset, _boxes[i].getStyle(), _boxes[i].getTextWidth(), 0, 0, _boxes[i].getString());
break;
case StyleHeight::BOTTOM:
Screen::GetInstance().getScreen().drawButtonUTF8(_boxes[i].getX(), (centeredOffset + i * FONT_SIZE) + offset, _boxes[i].getStyle(), _boxes[i].getTextWidth(), 0, 0, _boxes[i].getString());
break;
}
}
}
TextBox::TextBox(String str, StyleWidth sw, u8g2_uint_t style)
: _text(str), _style(style), _styleWidth(sw)
{
Calculate();
}
void TextBox::Calculate()
{
const auto width = Screen::GetInstance().getWidth();
_textWidth = Screen::GetInstance().getTextWidth(_text.c_str());
switch (_styleWidth)
{
case StyleWidth::LEFT:
_x = 0;
break;
case StyleWidth::CENTERED:
_x = (width - _textWidth) / 2;
break;
case StyleWidth::RIGHT:
_x = width - _textWidth;
break;
}
}
uint16_t TextBox::getX() { return _x; }
const char *TextBox::getString() { return _text.c_str(); }
void TextBox::updateString(String str)
{
_text = str;
Calculate();
}
u8g2_uint_t TextBox::getStyle() { return _style; }
uint16_t TextBox::getTextWidth() { return _textWidth; }

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@ -0,0 +1,59 @@
#ifndef _HEADER_SCREEN_COMPONENTS
#define _HEADER_SCREEN_COMPONENTS
#include <WString.h>
#include <vector>
#include <U8g2lib.h>
namespace Display
{
// Enums
enum class StyleWidth
{
LEFT,
CENTERED,
RIGHT
};
enum class StyleHeight
{
TOP,
CENTERED,
BOTTOM
};
// TextBox which inherits from Box (Single Component)
class TextBox
{
public:
TextBox(String str, StyleWidth sw, u8g2_uint_t style);
uint16_t getX();
const char * getString();
void updateString(String str);
u8g2_uint_t getStyle();
uint16_t getTextWidth();
private:
void Calculate();
String _text;
uint8_t *_font;
u8g2_uint_t _style;
StyleWidth _styleWidth;
uint16_t _x;
uint16_t _textWidth;
};
// Components which contains every type
class Components
{
public:
Components();
void Add(TextBox box);
void Add(std::vector<TextBox> boxes);
void Update(size_t index, String text);
void Display(StyleHeight sh=StyleHeight::TOP, uint16_t offset=0);
private:
// Boxes
std::vector<TextBox> _boxes;
};
};
#endif //_HEADER_SCREEN_COMPONENTS

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@ -1,4 +1,5 @@
#include "ServerHandler.hpp" #include "ServerHandler.hpp"
#include "Screen.hpp"
ServerHandler::ServerHandler() : server(80) { ServerHandler::ServerHandler() : server(80) {
} }
@ -6,17 +7,18 @@ ServerHandler::ServerHandler() : server(80) {
ServerHandler::~ServerHandler() {} ServerHandler::~ServerHandler() {}
void ServerHandler::setup(const char* ssid, const char* password) { // On utilise les scope resolution operator pour définir les méthodes la classe ServerHandle qui elle est dans hpp void ServerHandler::setup(const char* ssid, const char* password) { // On utilise les scope resolution operator pour définir les méthodes la classe ServerHandle qui elle est dans hpp
uint8_t state(0);
Serial.begin(9600); Serial.begin(9600);
WiFi.begin(ssid, password); WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) { while (WiFi.status() != WL_CONNECTED) {
delay(500); delay(500);
Serial.print("."); Display::Screen::GetInstance().connecting(state);
state >= 3 ? state = 0: state++;
} }
Serial.println(""); auto ip = WiFi.localIP().toString();
Serial.println("Connected to Wi-Fi. IP address: "); Display::Screen::GetInstance().connected(ip.c_str());
Serial.println(WiFi.localIP());
server.begin(); server.begin();
server.on("/", [this]() { this->handleRoot(); }); // fonction lamda pour gérer les requettes get server.on("/", [this]() { this->handleRoot(); }); // fonction lamda pour gérer les requettes get

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@ -4,7 +4,7 @@
#include "ServerHandler.hpp" #include "ServerHandler.hpp"
#include "Component.hpp" #include "Component.hpp"
#include "Display.hpp" #include "Screen.hpp"
#ifdef SSID_CLOVER #ifdef SSID_CLOVER
const char* ssid = SSID_CLOVER; const char* ssid = SSID_CLOVER;
@ -14,13 +14,12 @@
#endif #endif
Component humidity(ComponentType::Analog, PIN_A0); Component humidity(ComponentType::Analog, PIN_A0);
Display screen;
void setup() void setup()
{ {
auto& serverHandler = ServerHandler::GetInstance();
Serial.begin(9600); Serial.begin(9600);
serverHandler.setup(ssid, pswd); Display::Screen::GetInstance().Setup(const_cast<uint8_t*>(u8g2_font_helvB08_tr));
ServerHandler::GetInstance().setup(ssid, pswd);
} }
void loop() void loop()
@ -28,7 +27,6 @@ void loop()
auto& serverHandler = ServerHandler::GetInstance(); auto& serverHandler = ServerHandler::GetInstance();
auto& dataHandler = DataHandler::GetInstance(); auto& dataHandler = DataHandler::GetInstance();
screen.loop();
dataHandler.updateTemperatureData(random(1800, 2200) / 100.0); dataHandler.updateTemperatureData(random(1800, 2200) / 100.0);
// 0 -> air(0), 0-300 -> dry(20), 300-700 -> humid (580), 700-950 -> water(940) // 0 -> air(0), 0-300 -> dry(20), 300-700 -> humid (580), 700-950 -> water(940)
dataHandler.updateHumidityData(static_cast<float>(std::any_cast<int>(humidity.getValue()))); dataHandler.updateHumidityData(static_cast<float>(std::any_cast<int>(humidity.getValue())));