Added TP_INSA Cmake project. Boilerplate for the TP.
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6 changed files with 64 additions and 3 deletions
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@ -2,6 +2,7 @@ cmake_minimum_required(VERSION 3.22)
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# Global Variables
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set(EXERCICE_TARGET exercice_insa)
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set(TD_TARGET td_insa)
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set(TP_TARGET tp_insa)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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@ -19,6 +20,11 @@ file(GLOB SOURCES_TD "${PROJECT_SOURCE_DIR}/td/td${TD}/src/*.cpp")
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add_executable(${TD_TARGET} ${SOURCES_TD})
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target_include_directories(${TD_TARGET} PUBLIC "${PROJECT_SOURCE_DIR}/td/td${ETAPE}/include/")
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#TP
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file(GLOB SOURCES_TP "${PROJECT_SOURCE_DIR}/tp/src/*.cpp")
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add_executable(${TP_TARGET} ${SOURCES_TP})
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target_include_directories(${TP_TARGET} PUBLIC "${PROJECT_SOURCE_DIR}/tp/include")
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# Adding compilation option depending on the OS
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if(MSVC)
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target_compile_options(${EXERCICE_TARGET} PUBLIC /W3 /WX /DEBUG )
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@ -14,7 +14,7 @@ cd build
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```
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cmake -DETAPE=2 -DTD=1 ..
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```
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_Dans cet exemple, l'étape 2 et le td 1 seront construits._
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_Dans cet exemple, l'étape 2 et le td 1 seront construits. Le tp lui n'a pas besoin de nombre particulier._
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### Lancer la compilation
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@ -23,7 +23,7 @@ Il suffit ensuite de construire l'executable dans le dossier désiré
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```
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cmake --build . --target <target_name>
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```
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>`<target_name>` étant soit `td_insa` ou `exercice_insa`
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>`<target_name>` étant soit `td_insa`, `exercice_insa` ou `tp_insa`
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## Conseil pour compiler et executer efficacement
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@ -43,7 +43,7 @@ _Pour Powershell sur Windows_
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run.bat <target_name>
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```
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_Pour CMD sur Windows_
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>`<target_name>` étant soit `td_insa` ou `exercice_insa`
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>`<target_name>` étant soit `td_insa`, `exercice_insa` ou `tp_insa`
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## Test des allocations entre la bibliothèque standard et mon implémentation
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12
tp/include/figure.h
Normal file
12
tp/include/figure.h
Normal file
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@ -0,0 +1,12 @@
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#ifndef HEADER_FIGURE
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#define HEADER_FIGURE
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#include <string>
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class Figure {
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public:
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virtual int perimetre()=0;
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virtual std::string afficherCaracteristiques()=0;
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};
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#endif // HEADER_FIGURE
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17
tp/include/polygone.h
Normal file
17
tp/include/polygone.h
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@ -0,0 +1,17 @@
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#ifndef HEADER_POLYGONE
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#define HEADER_POLYGONE
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#include "figure.h"
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#include <sys/types.h>
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class Polygone : public Figure
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{
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public:
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Polygone(u_int64_t nb_cotes);
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virtual std::string afficherCaracteristiques() override;
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virtual int perimetre() override;
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private:
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u_int64_t _nbcotes;
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};
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#endif // HEADER_POLYGONE
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8
tp/src/main.cpp
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8
tp/src/main.cpp
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@ -0,0 +1,8 @@
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#include "../include/polygone.h"
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#include <iostream>
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int main(void)
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{
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Polygone coolPoly(5);
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std::cout << coolPoly.afficherCaracteristiques() << std::endl;
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}
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18
tp/src/polygone.cpp
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18
tp/src/polygone.cpp
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@ -0,0 +1,18 @@
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#include "../include/polygone.h"
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#include <string>
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#include <sys/types.h>
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Polygone::Polygone(u_int64_t nb_cotes)
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: _nbcotes(nb_cotes)
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{
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}
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std::string Polygone::afficherCaracteristiques()
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{
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return std::string("Nombre de cotes : " + std::to_string(_nbcotes));
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}
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int Polygone::perimetre()
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{
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return 0;
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}
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