#include "point2d.h" #include "point3d.h" int main(void) { Point2D pointA(2.0f, 3.0f); Point3D pointB(pointA, 4.0f); pointB = pointB * 5; pointA.Affiche2(); pointB.Affiche2(); std::cout << "pointA: " << pointA << std::endl; Point2D pointC; std::cin >> pointC; std::cout << "pointC entered: " << pointC << std::endl; friendFunction(pointA); return 0; }