/** ****************************************************************************** * @file leds.h * @brief leds driver header * @author S. DI MERCURIO (dimercur@insa-toulouse.fr) * @date December 2023 * ****************************************************************************** * @copyright Copyright 2023 INSA-GEI, Toulouse, France. All rights reserved. * @copyright This project is released under the Lesser GNU Public License (LGPL-3.0-only). * * @copyright This file is part of "Dumber" project * * @copyright This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * @copyright This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * @copyright You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * ****************************************************************************** */ #ifndef INC_LEDS_H_ #define INC_LEDS_H_ #include "application.h" /** @addtogroup Application_Software * @{ */ /** @addtogroup LEDS * @{ */ /** @addtogroup LEDS_Public Public * @{ */ /** Enumeration class defining possible leds animations */ typedef enum { leds_off=0, /**< No animation */ leds_idle, /**< Idle animation (only dot point blinking) */ leds_run, /**< Run animation (leds animate in circle) */ leds_run_with_watchdog, /**< Run with watchdog animation (leds animate in circle, with dot point blinking) */ leds_bat_critical_low, /**< Critical low bat animation (C,L and B lettres) */ leds_bat_low, /**< Low bat animation */ leds_bat_med, /**< Medium charged bat animation */ leds_bat_high, /**< Full charged bat animation */ leds_bat_charge_low, /**< Charge in progress (low bat level) animation */ leds_bat_charge_med, /**< Charge in progress (medium bat level) animation */ leds_bat_charge_high, /**< Charge in progress (high bat level) animation */ leds_bat_charge_complete, /**< Charge complete animation */ leds_watchdog_expired, /**< Watchdog expired animation (squares moving) */ leds_error_1, /**< Error 1 animation */ leds_error_2, /**< Error 2 animation */ leds_error_3, /**< Error 3 animation */ leds_error_4, /**< Error 4 animation */ leds_error_5, /**< Error 5 animation */ leds_state_unknown /**< Unknown animation */ } LEDS_State; void LEDS_Init(void); void LEDS_Set(LEDS_State state); /** * @} */ /** * @} */ /** * @} */ #endif /* INC_LEDS_H_ */