diff --git a/CMakeLists.txt b/CMakeLists.txt index 6466e0f..a64d3b0 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -8,6 +8,7 @@ set(CMAKE_C_STANDARD 99) set(CMAKE_C_STANDARD_REQUIRED ON) # Dependencies +set(CMAKE_TLS_VERIFY FALSE) # Custom TLS/Proxy sometimes does not enable download include(dependencies.cmake) # Game source files diff --git a/README.md b/README.md index d002842..67e174a 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ ![Static Badge](https://img.shields.io/badge/license-CeCILL_C-lightgrey) ![Static Badge](https://img.shields.io/badge/builds_on-Linux-brightgreen) -![Static Badge](https://img.shields.io/badge/builds_on-Windows-red) +![Static Badge](https://img.shields.io/badge/builds_on-Windows-brightgreen) Here is an example of the cmake fetch if the `find_package()` cannot be used. Fetch is useful when building custom version of popular libraries. diff --git a/fetchtest/CMakeLists.txt b/fetchtest/CMakeLists.txt index 2177255..a0314c3 100644 --- a/fetchtest/CMakeLists.txt +++ b/fetchtest/CMakeLists.txt @@ -24,7 +24,7 @@ target_include_directories(${TARGET} PRIVATE "${Poco_INCLUDE_DIRS}") # Libraries target_link_libraries( ${TARGET} PRIVATE - ${LIBXML2_LIBRARY} + LibXml2 PocoFoundation PocoUtil PocoNet