dumber/software/raspberry/superviseur-robot/lib/src/server.cpp
Sébastien DI MERCURIO 443335431b UDP a peu pres OK
2018-11-12 17:13:52 +01:00

167 lines
3.7 KiB
C++

/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/*
* File: server.cpp
* Author: dimercur
*
* Created on 19 octobre 2018, 14:24
*/
#include "server.h"
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#define NB_CONNECTION_MAX 1
int socketFD = -1;
int clientID = -1;
int socketUDP= -1;
struct sockaddr_in UDPcliaddr;
socklen_t UDPcliaddrlen = -1;
char *UDPBuffer=0;
int openServer(int port) {
struct sockaddr_in server;
struct sockaddr_in serverUDP;
socketFD = socket(AF_INET, SOCK_STREAM, 0);
if (socketFD < 0) {
perror("Can not create socket");
exit(-1);
}
server.sin_addr.s_addr = INADDR_ANY;
server.sin_family = AF_INET;
server.sin_port = htons(port);
if (bind(socketFD, (struct sockaddr *) &server, sizeof (server)) < 0) {
perror("Can not bind socket");
exit(-1);
}
listen(socketFD, NB_CONNECTION_MAX);
/* Open UDP connection */
socketUDP = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (socketUDP < 0) {
perror("Can not create UDP socket");
exit(-1);
}
serverUDP.sin_addr.s_addr = INADDR_ANY;
serverUDP.sin_family = AF_INET;
serverUDP.sin_port = htons(port+1);
memset(&UDPcliaddr, 0, sizeof(UDPcliaddr));
if (bind(socketUDP, (struct sockaddr *) &serverUDP, sizeof (serverUDP)) < 0) {
perror("Can not bind UDP socket");
exit(-1);
}
return socketFD;
}
int closeServer() {
close(socketFD);
close(socketUDP);
socketFD = -1;
socketUDP = -1;
return 0;
}
int acceptClient() {
struct sockaddr_in client;
int c = sizeof (struct sockaddr_in);
clientID = accept(socketFD, (struct sockaddr *) &client, (socklen_t*) & c);
if (clientID < 0) {
perror("Accept failed in acceptClient");
exit(-1);
}
return clientID;
}
int sendDataToServer(char *data, int length) {
return sendDataToServerForClient(clientID, data, length);
}
int sendDataToServerForClient(int client, char *data, int length) {
if (client >= 0)
return write(client, (void*)data, length);
else return 0;
}
void waitUDPClientAddr(void)
{
char buffer[10];
recvfrom(socketUDP, (char *)buffer, 10,
MSG_WAITALL, ( struct sockaddr *) &UDPcliaddr, &UDPcliaddrlen);
}
int sendCamImage(char *data, int length) {
if (clientID >= 0)
{
UDPBuffer= (char*)malloc(length+4);
UDPBuffer[0]='I';
UDPBuffer[1]='M';
UDPBuffer[2]='G';
UDPBuffer[3]=':';
memcpy((void*)(UDPBuffer+4),(const void *)data, length);
return sendto(socketUDP, UDPBuffer, length+4,
MSG_CONFIRM, (const struct sockaddr *) &UDPcliaddr, UDPcliaddrlen);
}
else return 0;
}
void waitUdpPing(void)
{
char msg[4];
volatile int i=0;
// Wait for client to send a small message, to get its IP
UDPcliaddrlen = sizeof(UDPcliaddr);
bzero(&UDPcliaddr, sizeof(UDPcliaddr));
recvfrom(socketUDP, msg, 2, 0, (sockaddr *)&UDPcliaddr, &UDPcliaddrlen);
printf("Received packet from %s:%d\n",
inet_ntoa(UDPcliaddr.sin_addr), ntohs(UDPcliaddr.sin_port));
}
int receiveDataFromServer(char *data, int size) {
return receiveDataFromServerFromClient(clientID, data, size);
}
int receiveDataFromServerFromClient(int client, char *data, int size) {
char length = 0;
if (client > 0) {
if ((length = recv(client, (void*)data, size, 0)) > 0) {
data[length] = 0;
}
}
return length;
}